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Pinball nes keypad layout5/11/2023 ![]() The left stick was used to control the plunger: excellent analog plunging. The top two shoulder buttons were used for the special buttons like BK's Magna save and ST:TNG's Launch button.Īnd I even went so far as to map the four abxy buttons to the four menu option buttons in-game. You can use the shoulder buttons to flip and the d-pad to control the tilt. I did that months ago when BT was working on my device and it was great. ![]() You should definitely map the Wii Classic Controller for use in USB/BT Joy Center. It has two joysticks that can manage the additional directions. LOLīTW, I also have the classic controller that I can plug into the Wiimote. If you mean to nudge more than left and right, and you are implimenting the other directions as well, I'll have to see. I use the C on the nunchuck to nudge left, and I use the + and - on the Wiimote to nudge right. I currently use USB/BT Joycenter to play Pinball Arcade. Ideally, it would work like the Wii version of PHOF, but I don't think there are any programs that can pair the Wiimote to an Android that can detect when you shake them. Otherwise it may just be crappy BT support on your version of Android. If the other one doesn't work, it may be a quirk in the TPA controller mapping. The key is that if you are not having much luck getting one controller type to work, test another. There are also USB controller adapter kits for the Wii Classic Controller (the dual-stick analog pad) for the Wii. USB OTG (on the go) kits for your device will allow you to plug in a wired controller. Those controller systems with their own bluetooth drivers such as Sixaxis and the retail controllers such as Moga and iCade may have better support. Wii Mote will not because it is a pairless device, and the Broadcomm bluetooth stack in Android 4.2.x seems to require paired devices to work correctly. Keyboards and mice will work well (they are paired devices) Here's my experience to date, both personal and what I've read on Android Blogs: Gingerbread devices will probably work much better with this solution. ![]() The NES Keyboard is looked back on as a introduction to some people to coding with Nintendo Basic and learning to adjust to a keyboard as a controller.Do any of you guys have a blue tooth controller, keyboard etc that you could test something for me?ĭisclaimer: If you are running JB 4.2 x you may be out of luck with controller support. The origins of the NES Keyboard begins with the Game Family Basic which came packaged with its own keyboard, So Nintendo decided to localize the Keyboard and Family Basic as it opened up more game opportunities like Text Adventures, After awhile on May 15th 1986 was released in North America as the NES Keyboard with Family Basic now renamed Nintendo Basic, It had launched with two other games which was a port of Zork I and a new game named Mario's Trivia Quiz both having positive reception apon launch, Multiple pieces of software were released exclusivley for the keyboard and that dosen't even count the thousands of things created in Nintendo Basic, On June 1st 1991 the NES Keyboard was officially discontinued but software that uses the keyboard hasn't stopped creators using the device to their advantage. The Keyboard along with its launch title "Nintendo Basic"
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